Korag Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'9". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a crossbow. His golden hair has been sun bleached extensively. His gray eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting. Flaws: Emotional, Disease. Bonds: Nature, Criminal record. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. Amber (70 gp).
Mordai Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a hunchback. He keeps his red hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To be a Marshal again.
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +0
Possessions: 60 gp.
Crampernap Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a tan suit. His silver hair is drawn into a tight pony tail with a card scrunchie. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Crampernap studied abroad. His necromantic abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Gifted, Fighting, Logical. Flaws: Secretive, Impulsive. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Eye agate (15 gp). 1 Masterwork Light wooden shield.
Aura Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in pastel turtlenecks beneath a brown coat with green slacks. She has a moderate pudge and is not very fit. She has orange fur. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: When she was but 3 years old her parents immigrated from the west. Like her mother and her sister before her, after school she went straight into learning to become a Crown-heir. She has achieved small success as a Crown-heir.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Persistence, Gifted. Bonds: Immigrant, Job, Family. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
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