Altho High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered pickaxe and tarnished shield as well. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise amber.
Personality: Altho hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. By chance he met his sister recently and the two have been together since.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Artistic. Bonds: Rich, Family, Military, Job. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Tourmaline (120 gp). 1 Backpack.
Veit Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered axe and tarnished sickle as well. With bright red hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Half-Orc culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Orc compassion; and his religion dominates his actions
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Religious, Slave. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Bimpnottin Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is singed and shortened. Her fierce blue eyes like to dwell on things.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a minor phobia of water and hates getting wet.
History: Born in a small village she learned the ways of the warrior from her father. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new assassin responsibilities is difficult
Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Kansif Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a colorful flower in her auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Kansif hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. The war was a terrible time for her, and Kansif does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised in a white middle class family as the only child. When Kansif reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her singing dream.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Poor, Attractive, Military. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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