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NPC Generator

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Advanced [show]


Arha Cason, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. Her silver hair is singed and shortened. Her green eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She is a great chef.

History: Arha hails from a village terrorized by giants. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against giants; and a deep hatred of giants

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Arha Cason, Female Half-Orc Monk 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 13 (+1)8 (-1)
Skills Arcana +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a brown collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. He wears a deerstalker hat to cover his moderate length red hair. His eyes are gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Alexandre Melancon, Male Human Monk 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)6 (-2) 17 (+3)10 (+0) 5 (-3)8 (-1)
Skills Deception +1, Stealth +0
Senses Passive Perception 7
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Vondal Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear brown tank tops with black pants, and sports empty pouches on his belt. His black hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of brigands once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and he is greedy

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Vondal Strongheart, Male Dwarf Adept 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Silver pearl (130 gp).


Social Check DCs


Nora Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a club on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her moppish silver hair is in a traditional bowl cut. She has hazel eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nora took refuge in the ruined castle and found the beat up club and armor she uses now. She struck the Mayor job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Nature, Job. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Nora Jamjar, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)18 (+4) 12 (+1)13 (+1)
Skills Nature +6, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Undercommon, Celestial, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 800 sp.


Social Check DCs

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