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NPC Generator

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Advanced [show]


Arumawann Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears an entirely blue suit with grey socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. His white hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Arumawann was born on a far eastern plains where he grew up under the tutelage of his father, an expert Fortune-teller. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Arumawann Pilwicken, Male Gnome Rogue 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4 Antitoxin.


Social Check DCs


Manfred Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Professionalism, Artistic. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Manfred Galanodel, Male Half-Elf Rogue 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 6 (-2)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 110 gp.


Social Check DCs


Robbie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries bastard swords. She has no hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Robbie was left her mother's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Robbie Warmwater, Female Halfling Wizard 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. 1 Silk rope.


Social Check DCs


Lewis Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long red hair reaches down to his waist. He has a dull look in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 8 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a miller and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Winterbourne, Male Human Rogue 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)5 (-3) 13 (+1)10 (+0)
Skills Nature -1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp. Blue quartz (16 gp).


Social Check DCs

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