River Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean pastel cloak covering her clean studded leather. She keeps her gray fur in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in a small village she learned the ways of the warrior from her mother. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and half-elven compassion
Ideals: Professionalism, Fighting. Flaws: Insomniac, Racist. Bonds: Immigrant. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp. 1 Masterwork manacles.
Katherine Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is dressed in a clean yellow cloak covering her clean studded leather. Her moppish chestnut hair is in a traditional bowl cut. She has a dull look in her brown eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She has had some formal poetry training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly, Sensitive, Hedonist. Bonds: Religious. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 12 (+1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Lamlis Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair is cut close to his head. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted druidic powers by his dying sister.
Motivation: To find somewhere to settle down; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Jocelyn Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long black hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Jocelyn was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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