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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Spice Merchant uniform. Her gray fur has been sun bleached extensively. Her eyes, though not visible through her cowl, are green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for her, and Trail does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. She worked as a nervous Spice Merchant and found it very stressful. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: Sabotage a competitor; and to be a bricklayer again

Flaws: Shy, Depressed. Bonds: Job, Military, Rich. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Trail On the Water, Female Tabaxi Monk 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Kelter Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Emotional. Bonds: Attractive, Nature. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Kelter Thistletop, Male Halfling Commoner 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Carter for hire.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Optimist, Athletic. Bonds: Attractive, Enemies, Poor, Job. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Joser Tallfellow, Male Halfling Warrior 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs


Pígug Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His hair is brown and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Pígug was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Hunter job and began his own company from there.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Religious. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Pígug Branson, Male Half-Orc Expert 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)6 (-2) 6 (-2)3 (-4)
Skills Medicine +0, Stealth +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs

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