Gurdis Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and sports empty pouches on her belt. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.
Personality: Her tongue was cut out and she uses sign language. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When she was but 7 years old her parents immigrated from the north. Gurdis was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Bather. She's since become an addict/alcoholic.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Addict. Bonds: Immigrant, Enemies. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1100 sp.
Two Llamas Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown fur is lengthy. His face is covered beneath a completely black helmet.
Personality: This man loves singing and to teach people singing more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to get laid.
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 140 gp. Large well-done wool tapestry (100 gp).
Hillanot Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman wears black leather gloves, a black jacket, and tight pants. Her blue crest is heavily combed to the right. This gold eyed westerner is not easily forgotten.
Personality: Hillanot is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.
History: She was born in a small island village. Like her mother and her sister before her, after school she went straight into learning to become a Guard. She tends to her Guard job now, and dutifully fulfills any obligations she has.
Motivation: She is not mentally stable, and does not behave rationally; and she loathes her own lifestyle
Ideals: Persistence. Flaws: Depressed, Insane. Bonds: Nature, Job. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky black painted plate armor. His gold crest is drawn into a tight pony tail with a cross scrunchie. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Shy, Disease, Insane. Bonds: Adventurer. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 3 Smokesticks.
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