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NPC Generator

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Advanced [show]


Barendd Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing grey shirts, loose pants, and blazers most of the time. He sports a long brown beard, and similarly colored long hair. His brown eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Barendd enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Barendd Rubyeye, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Oriax Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His chestnut hair is kept up in a ponytail inside a broad hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oriax took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Attractive, Nature, Rich. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriax Torment, Male Tiefling Paladin 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)11 (+0) 6 (-2)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. An abacus with copper, silver and gold markers (60 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Hoshû Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. He has a very tight haircut. His eyes, though not visible through his cowl, are green.

Personality: Eccentric and domineering, Hoshû will drive conversation. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hoshû reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Hoshû Addington, Male Half-Orc Warlock 2
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)5 (-3) 8 (-1)4 (-3)
Skills Athletics +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Ronwe Random, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. She has silver eyes.

Personality: She is extraordinarily eccentric. She is lazy and tries to find solutions quickly.

History: She served in the navy to pay for her family's outstanding loans. When Ronwe reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Banker soon after.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Lazy. Bonds: Poor, Attractive, Military. Occupation: Banker

Voice: Whispers

Attributes [hide]

Ronwe Random, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)4 (-3) 7 (-2)13 (+1)
Skills Investigation -1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs

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