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NPC Generator

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Advanced [show]


Juliana Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. Her hair is short and brown. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and wants to open a new tavern

Ideals: Justice, Entrepeneur. Flaws: Ugly, Shy. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Juliana Solvenstein, Female Half-Elf Barbarian 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Zûmug Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has a hunchback. He wears his red hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Assassin father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Ugly, Selfish, Disease. Bonds: Rich. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Zûmug Snape, Male Half-Orc Rogue 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)5 (-3) 14 (+2)9 (-1)
Skills Intimidation +1, Investigation -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Gaaki Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She is wearing a long, white, dusty cloak. She has a hunchback. Her moppish blonde hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Sage in town.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her childhood dream was to be a Miller, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is greedy; and she's in love

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Rich, Has a crush. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Gaaki Camden, Female Half-Orc Ranger 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Urshar Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey leather gloves, a grey jacket, and tight pants. Her golden hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Regain custody of her son.

Flaws: Insomniac, Shy. Bonds: Family, Mentor. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Urshar Bigtoe, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Red spinel (160 gp). 2 Smokesticks.


Social Check DCs

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