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NPC Generator

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Advanced [show]


Nirgel Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a black suit. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To share knowledge with the world; and he wants revenge against illithids

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Nirgel Decorum, Male Tiefling Adept 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Hamilton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, brown, dusty cloak. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Soapmaker; and to settle down with his crush

Flaws: Ugly, Antagonistic, Fearful, Disease, Insane. Bonds: Has a crush. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Hamilton, Male Human Cleric 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).


Social Check DCs


Ar-Karo Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His chestnut hair is heavily combed to the left. This amber eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with a spirit at a very young age, Ar-Karo has worked very hard to control his curse. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: Further expansion of business; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Ar-Karo Weld, Male Half-Orc Bard 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 4 (-3)10 (+0) 4 (-3)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 500 sp.


Social Check DCs


Trym Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" eastern woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her broad hat is riddled with cuts and holes. Her eyes are gray and beady.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. Trym was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Trym decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Fighting. Flaws: Ugly, Lazy, Mundane. Bonds: Criminal record. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Trym Tealeaf, Female Halfling Aristocrat 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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