Mishann Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears rags and sports a simple walking cane. Her top hat is riddled with cuts and holes. She has gleaming, smiling red eyes.
Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mishann took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 1800 sp. 1 Silk rope.
Millicent Colby, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman usually wears her grey robe and has her dagger always slung over her shoulder. She sports a flattop hair cut. Her eyes are likewise violet.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hasn't been sleeping well lately.
Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new ruler responsibilities is difficult
Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Job, Religious. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 6 (-2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 300 gp.
Andram Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his blue hair up. His thin eyebrows rest above his beady silver eyes.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Persistence. Flaws: Ugly, Racist, Hedonist. Bonds: Mentor. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 25 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 4 (-3) | 17 (+3) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
Possessions: 100 gp.
Namfoodle Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple green line shooting up and back down, and he perpetually has his club ready. He has styled his black hair well, parting it to the left. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Fighting, Optimist. Flaws: Ugly, Secretive. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 8 (-1) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 160 gp. Obsidian (8 gp). 2 Antitoxin.
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