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NPC Generator

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Advanced [show]


Darrow Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy black hair. His gray eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle.

Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Darrow Swiftwhistle, Male Halfling Fighter 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 7 (-2)15 (+2)
Skills History +2, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Breastplate.


Social Check DCs


Gomory Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is bristling with hidden weapons, mostly shortspears and morningstars. Her hair, while still mostly black, has prominent grey streaks. Her eyes are white and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Guardian, Nature. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Hope, Female Tiefling Fighter 1
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 6 (-2)14 (+2)
Skills Animal Handling +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Adelaide Clare, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears grey trousers with blue and violet striped suspenders. She wears various colorful collared shirts. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Further she is a bit of a stoner and is frequently out of it.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Ugly, Addict, Insane. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Adelaide Clare, Female Human Cleric 2
Medium (5'10") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)8 (-1) 8 (-1)8 (-1)
Skills Arcana +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Jak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears red trousers with brown and green striped suspenders. He wears various colorful collared shirts. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Jak wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Jak Copperkettle, Male Halfling Ranger 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs

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