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NPC Generator

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Advanced [show]


Adrex Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He is portly but not overly obese. His crest is scarlet and curly. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Beggar business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Beggar for hire.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Gifted. Flaws: Selfish. Bonds: Job, Nature, Adventurer. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Adrex Shestendeliath, Male Dragonborn Expert 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 12 (+1)5 (-3)
Skills Persuasion -1, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. Red garnet (80 gp). 1 Half-Plate.


Social Check DCs


Millicent Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is dressed in a clean grey cloak covering her clean studded leather. Her blonde hair is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: She dislikes all the random violence that takes place in the north. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Millicent was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To be a Armorer again; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Millicent Marlowe, Female Human Cleric 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Werydd Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet.

Personality: She will rave to anyone who will listen. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mayor arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and she feels kind of lost in life

Ideals: Philantrophist, Logical. Flaws: Insane, Depressed. Bonds: Rich. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Werydd Stoutale, Female Dwarf Commoner 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 220 gp. Sard (80 gp). Jade (70 gp).


Social Check DCs


Shivering Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is brown, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Flattery will make her almost putty in your hands.

History: She was born in a small plains village. Shivering liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Poor, Attractive, Nature. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Shivering Of Storm, Female Tabaxi Adept 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 9 (-1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs

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