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NPC Generator

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Advanced [show]


Ilga Sutton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a white cloak and cross-gartered green stockings. She has no hair. She has blue eyes and a white hat with a green feather.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered dancing. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Mundane, Shy. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ilga Sutton, Female Half-Orc Bard 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)3 (-4) 12 (+1)11 (+0)
Skills Medicine +3, Religion -2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Pyra Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears black painted combat armor at almost all times. Her purple hair is thinning but still full. Her eyes are white and she is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Pyra embodies much of what other species detest in the Tieflings. She also has developed a complete distrust of the Barrister profession.

History: Pyra was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: She desires power and/or immortality; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Pyra Larceny, Female Tiefling Wizard 2
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 310 gp.


Social Check DCs


Nirgel Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized green coat. His brown hair is smooth and relatively long. His white eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Nirgel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Hedonist, Mundane. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Nirgel Flaw, Male Tiefling Aristocrat 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Dain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy brown suit. He has a long black beard with little hanging trinkets. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Dain took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Sculptor job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Persistence, Artistic, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Dain Stoutale, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +2, History +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs

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