Huru Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear white pants and tee shirts. She sports silver long hair. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Performer in town.
History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Miner, but she got bored and became a Performer. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 11 (+0) | 5 (-3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Just what you see.
Mormo Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, green cloak. His hair is white and curly. His gold eyes peer out from beneath his Stetson green hat.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful brothel owner made him what he is. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Animal Trainer soon after.
Motivation: Wants his loneliness to end.
Flaws: Fearful. Bonds: Poor, Has a crush, Job, Mentor. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 3000 cp. 7 Acid flasks.
Oskar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Slave Trader. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and to be a marshal again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 5 (-3) | 17 (+3) | 12 (+1) | 9 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 20 pp. Deep green spinel (70 gp).
Eiravel Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His black hair is long and unkept. His gray eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Spy, who enjoyed hunting, Eiravel was taken on many hunting expeditions. Eiravel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

