Trey Haley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Painter. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 60 pp.
Ur-Dag Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a white deerstalker hat and white clothes. He has a hunchback. He wears his white hair up in a very large beehive style do. His ears are large.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a locksmith and was forced into it by his family
Flaws: Ugly, Insane, Fearful, Disease. Bonds: Rich, Family. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 100 sp.
Vlorn Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has a small bristly mustache and wavy chestnut hair. His fierce blue eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk
Ideals: Justice, Impeccable. Flaws: Shy. Bonds: Military, Adventurer. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.
Manfred Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He wears his brown hair up in a very large beehive style do. His blue eyes peer out from beneath his broad brown hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To prove his worth to the world; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Guardian, Debt, Enemies. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!