Lorilla Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair, while still mostly brown, has prominent grey streaks. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lorilla took refuge in the large cave and found the beat up nunchaku and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Ideals: Optimist. Flaws: Forgetful. Bonds: Nature, Immigrant, Family. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 9 (-1) | 13 (+1) | 8 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1400 sp. Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Uncommon Weapon.
Trym Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her silver hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her father.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Trym was left her father's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and she wants revenge against brigands
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Poor, Immigrant, Military. Occupation: Priest
Voice: German accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 10 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
Possessions: 40 gp.
Grai Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her tied-back hair is silver. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is able to fit into much smaller and tighter spaces than normal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp. Brass mug with jade inlays (400 gp).
Avelina Hastings, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is well kept. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Slave, In love. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
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