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NPC Generator

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Advanced [show]


Rangrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Jeweler business at a young age. He helped his father out around the business and became quite the natural. He became a Jeweler soon after.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Joker. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Rangrim Trueanvil, Male Dwarf Druid 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)4 (-3)
Skills Acrobatics +3, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Pallabar Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of luck around his neck, and a spear on his belt. He has shaved his head bald. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Mayor, who enjoyed hunting, Pallabar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pallabar took refuge in the large cave and found the beat up spear and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Pallabar Umbodoben, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Obsidian (14 gp).


Social Check DCs


Krimmon Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His tied-back hair is white. His hazel eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast island. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job.

Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Krimmon Underbough, Male Halfling Cleric 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)7 (-2) 5 (-3)13 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp.


Social Check DCs


Ernest Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears baggy violet pantaloons and a tan scarf. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Barrister, but he got bored and became a Doctor. He has achieved small success as a Doctor.

Motivation: To end his boredom; and to be a barrister again

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Holimion, Male Half-Elf Warlock 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 6 (-2)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Aquan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 800 sp. Banded agate (8 gp).


Social Check DCs

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