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NPC Generator

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Advanced [show]


Cora Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a red armored body suit, with a simple brown line shooting up and back down. Her black hair is kept up in a ponytail inside a wide-brimmed hat. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. In her 18th year, her parents were killed by a drow raid, leaving Cora alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A deep hatred of drow.

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Cora Stoutman, Female Halfling Monk 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 230 gp.


Social Check DCs


Heather Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. She has black hair. She has a dull look in her amber eyes.

Personality: Heather wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: Heather was born in the north. At a young age she loved to build and create. In her youth she was a Spice Merchant, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Expand her business; and to end her boredom

Ideals: Fighting, Disciplined, Gifted, Persistence. Flaws: Ugly, PTSD. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Heather Mancilla, Female Half-Elf Monk 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp. Smoky quartz (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emma Whitby, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries a battered bastard sword and tarnished shortspear as well. Her brown hair is singed and shortened. She has hazel eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with her god.

History: Born in the south to a Junk Dealer, Emma learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Religious, Job. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Emma Whitby, Female Human Sorcerer 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills History +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Shamash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He keeps his copper crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: Shamash was raised in a hard working conservative environment. After coming to the age of reason, Shamash took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Religious. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Shamash Bhenkumbyrznaax, Male Dragonborn Cleric 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 6 (-2)8 (-1)
Skills Athletics +5, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. Sardonyx (60 gp).


Social Check DCs

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