Vezera Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears silk and lounges about seductively, she is not a threatening figure. Her rusty crest is knotted and matted. Her gold eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is an amazing painter.
History: Born to a Mayor, her mother struggled to pay the bills. She was taken from her home at a very young age. She was granted necromantic powers by her dying brother.
Motivation: She wants revenge against goblins.
Ideals: Gifted. Bonds: Attractive, Enemies, Poor, Slave. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp. 1 Chain shirt.
Pennie Underbough, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern woman wears a custom-built plate barding that's adorned with red lining and desert motifs. She keeps her blonde hair in a flapper bob. Her green eyes dart from person to person to random spaces in the air.
Personality: Pennie wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to loving parents in a slum to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers
Ideals: Athletic, Disciplined, Opinionated. Bonds: Poor, Family. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Whurbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His silver hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Whurbin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Fletcher mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and nothing but the best is good enough for him
Ideals: Extrovert, Gifted. Flaws: Ugly, Insomniac, Disease. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Shava Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A 5'3" northern woman, she is renowned for her bright blue dresses and hats. Her hair, while still mostly auburn, has prominent grey streaks. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Job, Military. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Moonstone (80 gp).
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