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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His black hair is greasy and uncared for. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He is a Hag in disguise. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Conway, Male Half-Elf Adept 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)7 (-2) 10 (+0)7 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 360 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Wobbles Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His blonde hair is braided into rings. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small plains village. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Disciplined. Bonds: Rich, Nature, Job, Adventurer. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Wobbles Nucklestamp, Male Gnome Wizard 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp.


Social Check DCs


Reirak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the east. A gifted student he started as a Dilettante, but he got bored and became a Sellsword. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Ugly. Bonds: Immigrant, Job, Rich. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Reirak Glanhig, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)7 (-2) 11 (+0)11 (+0)
Skills History +0, Nature +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 240 gp. Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Chenna Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and wears a red vest and prefers tan and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a long red ponytail with little hanging trinkets. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Chenna was born in the east. At a young age she loved to build and create. Cursed with a spirit at a very young age, Chenna has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Disease. Bonds: Family. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Chenna Brushgather, Female Halfling Rogue 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)7 (-2) 8 (-1)9 (-1)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs

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