Vistra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large grey mantle and cape that has been intricately interwoven into her black robe. She wears her silver hair up. Her eyes are amber and beady.
Personality: She has a massive crush on the younger sibling of the Brewer who has hired her part-time. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
Ronwe Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, wearing black shirts, loose pants, and blazers most of the time. She has dyed her greying black hair a little too much giving a sharp black color. She is baby faced.
Personality: She is extraordinarily eccentric. Ronwe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture
Flaws: Insane, Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 4 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 110 gp.
Shivering Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears pastel painted combat armor at almost all times. Her gray fur is drawn into a tight pony tail with a skull scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a Marshal, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shivering grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shivering. After a long history of fighting, Shivering and her spouse have recently divorced.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 5 (-3) | 14 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Senteq Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan costume with the symbols of magic on his torso. His hair is blonde and curly. He wears crescent spectacles with a black brim.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is obsessed with his god.
History: Born in the west to a Mercenary, Senteq learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Mercenary and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to elven people
Flaws: Racist, PTSD, Fearful. Bonds: Religious, Job. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!