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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sybil Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She prefers to wear flannel. She has wavy black hair. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Sybil grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is searching for what she claims is her rightful reward.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Religious. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sybil Firahel, Female Half-Elf Fighter 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)6 (-2) 6 (-2)6 (-2)
Skills Insight +0, Investigation +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Tod Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a red and black handkerchief worn on his left side. He is an epitome of beauty. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Tod Stoutman, Male Halfling Rogue 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Ovina Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She has a massive crush on the younger sibling of the Hunter who has hired her part-time. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she wants to get laid

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Has a crush, Immigrant. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ovina Ironfist, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)5 (-3) 10 (+0)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp. Chalcedony (70 gp). Rose (70 gp).


Social Check DCs


Dûgz Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Dûgz studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Rich. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Dûgz Tattersall, Male Half-Orc Fighter 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)8 (-1) 8 (-1)2 (-4)
Skills Intimidation -2, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 140 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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