Three In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is gray, silky, and of moderate length. Her blue eyes peer out from beneath her top pastel hat.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy, self-centered, vain, and jealous.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions; and many brigands want her driven away
Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp. 1 Good lock.
Diggory Barlow, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is typically in his Sculptor uniform. His hair is short and black. This green eyed northerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Joker, Artistic, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Ortegar Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean white cloak covering his clean studded leather. He sports a long white beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the north, but his parents moved at a very young age to the west. His mother was a soldier and died while he was still young. Ortegar was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army
Flaws: Insane, Addict. Bonds: Immigrant, Military, Has a crush. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Simon Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He has a long auburn beard with little hanging trinkets. He has green eyes.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south, but his parents moved at a very young age to the east. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He has worked as a Mercenary like his father before him.
Motivation: Half-Elven compassion; and he is wracked by social anxiety
Flaws: Fearful, Racist. Bonds: Attractive, Job, Immigrant. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Red-brown spinel (50 gp).
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