River Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman dresses in pastel turtlenecks beneath a green coat with blue slacks. She is muscular with a powerful set of arms. Her white fur is greasy and uncared for. Her yellow unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Passionate, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 pp. 1 Chain shirt.
Sora Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a black shirt with thin tan vertical stripes and blue pants. She is muscular with a powerful set of arms. She has dyed her greying bronze crest a little too much giving a sharp bronze color. Her eyes are a pleasant gold.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out north to avoid the crime she committed. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Disciplined, Gifted, Justice. Bonds: Criminal record. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3000 cp. 1 Banded mail.
Isabella Westbrook, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is typically in her Navigator uniform. Her black hair is greasy and uncared for. Her green eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Isabella embodies much of what other species detest in the Humans. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Namfoodle Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.
History: He got into the Shoemaker business at a young age. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Bloodstone (20 gp).
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