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NPC Generator

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Advanced [show]


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is red and curly. She has yellow eyes and a brown hat with a tan feather.

Personality: Aggressive, abrasive, and angry, Dagger embodies much of what other species detest in the Tabaxis. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a pair of adventurers, Dagger grew up listening to her mother's many stories. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She desires power and/or immortality.

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Dagger In the Wind, Female Tabaxi Paladin 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 13 (+1)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Right-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length lavender fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: Right-Handed speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was very strict, and drilled into her lessons on being the perfect lady. She left for the south, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Entrepeneur, Impeccable. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Right-Handed Shoe, Female Tabaxi Aristocrat 2
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)9 (-1) 8 (-1)11 (+0)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 gp.


Social Check DCs


Dustin Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his scimitar. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears his black hair down. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments

History: Gifted from a young age, Dustin studied abroad. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Bonds: Rich, Job. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Amakiir, Male Half-Elf Monk 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)5 (-3) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. Freshwater pearl (4 gp).


Social Check DCs


Bertram Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many red ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large brown tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Poor, Nature, In love. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Bertram Tosscobble, Male Halfling Ranger 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)7 (-2) 17 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp.


Social Check DCs

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