Burto Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a red collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has no hair. His blue eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Burto was born in the west. At a young age he loved to build and create. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety.
Ideals: Philantrophist, Persistence. Flaws: Ugly, Addict, Fearful. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Watson Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is renowned for his bright white suits and hats. His tied-back hair is auburn. His eyes are brown and catlike.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Sailor like his mother before him.
Motivation: Wants his loneliness to end; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Has a crush, Job, Adventurer. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 80 gp. Star rose quartz (60 gp). 1 Masterwork Common Ranged Weapon.
Mella Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a broad hat to cover her moderate length white hair. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: The child of a Detective, who enjoyed hunting, Mella was taken on many hunting expeditions. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 10 years.
Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well
Flaws: Terse. Bonds: Attractive, Family, Nature, Job. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Vepar Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, black cloak. Her chestnut hair is lengthy and is close to two feet long. Her skin is flawless and her silver eyes scan people very quickly.
Personality: This woman loves dancing and to teach people dancing more than just about anything. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When Vepar reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 gp. 1 Silk rope.
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