Whurdred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this woman wears a well pressed and immaculate suit (or dress). She has no hair. She has gleaming, smiling violet eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is frequently practicing swordplay.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Military, Rich. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 30 gp.
Oppah Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of shields, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red hair is matted, messy, and big. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of a Mortician, who enjoyed hunting, Oppah was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
Jacoba Clifford, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in brown turtlenecks beneath a tan coat with brown slacks. Her red hair is lengthy. This hazel eyed westerner is not easily forgotten.
Personality: She is mildly Human supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She then took over the family business and is one of the better Barrister for hire.
Motivation: She is currently in port desperately looking for someone to get her out; and a strong sense of loyalty to half-orc people
Flaws: Racist, Fearful, Mundane. Bonds: Job, Slave. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. Jet (110 gp).
Mord Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length golden hair. His hazel eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. Mord was born on a far northern island where he grew up under the tutelage of his father, an expert Priest. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 90 gp.
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