Jo Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. She has slicked back auburn hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has dedicated herself to building a better kind of golem.
Motivation: She has passion for adventuring and risk; and she wants revenge against goblins
Bonds: Attractive, Adventurer, Religious, Enemies, Immigrant. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 8 (-1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Thodris Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown coat over a green low-cut shirt, and a deerstalker hat upon her head. Her golden hair is knotted and matted. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.
History: She was born into a rich family. A gifted student she started as a Fortune-teller, but she got bored and became a Slave Trader. She ran away from her former home and has been making her living as a Slave Trader for the past few years.
Motivation: She is content; and further expansion of business
Ideals: Joker. Flaws: Selfish, Mundane. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 800 sp. 4 Smokesticks.
Mardnab Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears tan trousers with brown and red striped suspenders. She wears various colorful collared shirts, marred by chocolates. She has done her best to style her red hair to look like a famous performer. She has a dull look in her violet eyes.
Personality: She loves telling others what to do and how they should feel about things. Her job bores her to no end. She has decided to make it more interesting.
History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Criminal record, Poor. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
Possessions: 70 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Manfred Shelly, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His long silver hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Amber (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
