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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Olivia Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is cut jaggedly and amateurishly. She has blue eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many goblins want her driven away; and she wants revenge against goblins

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Enemies, Rich. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Olivia Brushgather, Female Halfling Rogue 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)7 (-2) 8 (-1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Oblar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is physically well-built. His red hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Oblar began to lead the lost caravan. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a deep hatred of drow

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Adventurer, Enemies. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Oblar Sunmeadow, Male Halfling Druid 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs


Beleth Vice, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She has done her best to style her brown hair to look like a famous performer. Her red eyes are slightly larger than normal.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her childhood dream was to be a Actor, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Expand her business; and she's attracted to the pc

Flaws: Racist, Fearful. Bonds: Religious, Job, Has a crush. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Beleth Vice, Female Tiefling Monk 1
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 6
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics -2, Deception +2
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple +2

Possessions: 200 sp.


Social Check DCs


Gimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and grey robe with the hood down. His brown hair is heavily combed to the right. His eyes are gray and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Gimble grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimble. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Job. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Gimble Fiddlefen, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 8 (-1)7 (-2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler.


Social Check DCs

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