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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Flame Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She wears her yellow fur up. Her copper eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She ran away from her former home and has been making her living as a Scribe for the past few years.

Motivation: She is greedy; and balancing her hectic life and new scribe responsibilities is difficult

Ideals: Entrepeneur. Bonds: Immigrant, Job, Rich. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Flame Thunder, Female Tabaxi Expert 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Uadjit Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a green armored body suit, with a simple black line shooting up and back down. Her whole body is exceptionally muscular. Her copper crest is thinning but still full. She has gleaming, smiling red eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.

History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Doctor.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Bonds: Immigrant, Religious, Rich. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Uadjit Ebynichtomonis, Female Dragonborn Fighter 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kriv Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He wears his green crest up. He has gleaming, smiling red eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Kriv was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Kriv was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kriv decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Kriv Ophinshtalajiir, Male Dragonborn Monk 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)14 (+2) 10 (+0)7 (-2)
Skills Intimidation +0, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 90 gp.


Social Check DCs


Jabbie Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. Jabbie was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Mayor. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Flaws: Antagonistic, Disease. Bonds: Attractive, Slave, Immigrant. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Jabbie Gimlen, Male Gnome Rogue 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills Athletics +1, Stealth +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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