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NPC Generator

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Advanced [show]


Agnes Payton, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a brown coat over a white low-cut shirt, and a small hat upon her head. Her whole body is exceptionally muscular. Her hair is blonde and very short. Her eyes are violet and she is always smoking a pipe.

Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Bookbinder but believes her peers are too gung-ho.

History: Her mother raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to protect her home

Ideals: Pacifist, Entrepeneur. Bonds: Immigrant, Guardian, Nature. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Agnes Payton, Female Human Adept 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)7 (-2) 13 (+1)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. 2 Thunderstones.


Social Check DCs


Názkûga Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His tied-back hair is blonde. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. Názkûga enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is compelled to act according to his religious beliefs

Flaws: Hedonist. Bonds: Poor, Guardian, Religious, Mentor. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Názkûga Tickle, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 17 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Purban Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: Born to a pair of adventurers, Purban grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Merchant for hire.

Motivation: He would like to get married and retire; and obtaining odd cultural elven artifacts is his passion

Flaws: Hedonist. Bonds: Adventurer, Job, Has a crush. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Purban Quickstep, Male Halfling Rogue 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 16
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +7

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Ishte Chance, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in earthy colors with a black and brown handkerchief worn on her left side. Her blue hair is heavily combed to the left. Her silver eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ishte took refuge in the ruined castle and found the beat up flail and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Nature, Family. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Ishte Chance, Female Tiefling Ranger 1
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Athletics +0, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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