Spring Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. She keeps her long beige fur kept up in a rat tail. She has hazel eyes and a brown hat with a red feather.
Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Spring lived on a farm with her father, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her sister's freedom.
Motivation: A deep hatred of brigands; and revenge
Flaws: Disease. Bonds: Military, Family, Rich, Enemies. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 1900 sp. Red-brown spinel (160 gp).
Nutae Iathrana, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he tends to wear a tan poncho over his likewise colored trousers and shirt. His silver hair is thinning but still full. He has gleaming, smiling violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nutae took refuge in the large cave and found the beat up shortspear and armor he uses now. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Philantrophist. Flaws: Mundane, Fearful. Bonds: Nature, Job. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp.
Uraim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his club, and his gloved hand is found clutching a club. His hair is black, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and retire the richest man in the north
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. Azurite (4 gp). Amethyst (50 gp). Deep blue spinel (200 gp).
Hugolina Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A true patriot, Hugolina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Bonds: Family, Military, Rich, Adventurer. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 4 (-3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 200 sp.
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