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NPC Generator

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Advanced [show]


Vanuath Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His black hair is styled in orderly dreadlocks. This brown eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the south, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Vanuath Fasharash, Male Elf Rogue 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Pikar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Cook. He has a long black beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to prove his worth to the world

Ideals: Justice. Flaws: Ugly, Insomniac, Impulsive, Mundane. Bonds: Slave. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Pikar Strongbones, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Mastema Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears a green shirt with thin blue vertical stripes and brown pants. Her dark red hair is singed and shortened. Her face is scarred and worn.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She enjoys reading and quiet.

History: Mastema was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. Recently the stress of being a Slave Trader has made it difficult for her to sleep.

Motivation: To get a good night's sleep; and expand her business

Ideals: Logical, Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Mastema Sanity, Female Tiefling Commoner 1
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Yevelda Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her red hair has been sun bleached extensively. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Yevelda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Yevelda took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a blacksmith and was forced into it by her family

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Family, Nature, Job. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Yevelda Marlee, Female Half-Orc Warlock 1
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)10 (+0) 10 (+0)2 (-4)
Skills Acrobatics +0, Performance -2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp. Red spinel (150 gp).


Social Check DCs

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