Lorilla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. She is physically well-built. Her golden hair is greasy and uncared for. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of a Laborer, who enjoyed hunting, Lorilla was taken on many hunting expeditions. Through the years after Lorilla was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Lorilla's father didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Knight and was forced into it by her family; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 8 (-1) | 15 (+2) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Oriff Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She has a large grey mantle and cape that has been intricately interwoven into her black robe. She wears her chestnut hair up in a very large beehive style do. Her thin eyebrows rest above her beady brown eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Oriff was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriff decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the south.
Ideals: Athletic, Joker, Entrepeneur. Flaws: Ugly, Disease. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Lapis lazuli (6 gp). 1 Masterwork Uncommon Weapon.
Lavinia Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Knight. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her absent father; and regain custody of her daughter
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Naivara Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tan vest and prefers grey and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Naivara was born the youngest of three triplets. A few years later when the east was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To unite with her brother; and regain custody of her son
Flaws: Ugly, Insane. Bonds: Adventurer, Family, Immigrant. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 5 (-3) | 8 (-1) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 pp. Star rose quartz (80 gp). Golden pearl (140 gp). Tourmaline (140 gp).
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