Beiro Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. He has styled his golden hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the south. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Jeweler, who enjoyed hunting, Beiro was taken on many hunting expeditions. Beiro liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Pacifist. Flaws: Shy, Insomniac. Bonds: Nature, Adventurer. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 9 (-1) | 9 (-1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Ribbles Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears blue painted combat armor at almost all times. His skin is also unnaturally pale. He keeps his silver hair in a pixie cut. He has a dull look in his blue eyes.
Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sailor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Patrin Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has rusty crest. His eyes, though not visible through his cowl, are red.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting, Justice. Flaws: PTSD. Bonds: Nature. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp.
Eleanor Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her long silver hair is drawn into a two foot long braid. This blue eyed southerner is not easily forgotten.
Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.
History: Born to a pair of adventurers, Eleanor grew up listening to her mother's many stories. Eleanor abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To protect her home; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Guardian. Occupation: Cook
Voice: Low range voice
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 130 gp. Star rose quartz (50 gp). 1 Masterwork Common Melee.
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