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NPC Generator

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Advanced [show]


Kellen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His skin is also unnaturally pale. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kellen is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Kellen and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Merchant

Voice: American accent

Attributes [hide]

Kellen Bafflestone, Male Gnome Rogue 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Insight +0, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Avice Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears suspenders and yellow workpants. Her shirt is white, and she wears a heavy yellow leather apron most of the time. Her long blonde hair reaches down to her waist. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born blind and as such lacked many opportunities for work. Avice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Avice decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a Dyer soon after.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Avice Amakiir, Female Half-Elf Barbarian 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. A roughly beaten golden orb (70 gp).


Social Check DCs


Curran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an entirely white suit with brown socks and a vest with buckled shoes. His chestnut hair is still thick. He has brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to loving parents in a slum to the north. A gifted student he started as a Sellsword, but he got bored and became a Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Antagonistic. Bonds: Criminal record, Poor, Job. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Curran Honeypot, Male Halfling Druid 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 9 (-1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is silver. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He wants to meet his childhood hero.

Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Lance Alton, Male Human Barbarian 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)7 (-2) 3 (-4)7 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. Carnelian (40 gp). Golden pearl (60 gp). 1 Chain shirt.


Social Check DCs

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