Sarah Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She has no hair. Her eyes are green and beady.
Personality: This woman loves writing and to teach people writing more than just about anything. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Breastplate.
Jasmine Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her silver hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her father out around the business and became quite the natural. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and to be a hunter again
Ideals: Pacifist. Bonds: Adventurer, Attractive, Job, Military. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Breastplate.
Ozyman Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Shepherd uniform. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Shepherd for hire.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Orc, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Eida Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has golden hair. She has green eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born on a small isolated farm. Eida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better trade route.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Fighting. Flaws: Fearful. Bonds: Nature, Adventurer, Family. Occupation: Architect
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 6 (-2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
Possessions: 600 sp.
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