Fabien Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He loathes his own lifestyle; and retire the richest man in the west
Ideals: Fighting, Justice, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Riswynn Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is lengthy. Her eyes are gray and beady.
Personality: Riswynn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Riswynn is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Riswynn was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp. 1 Darkwood Shield.
Andry Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She is wearing a tight white one piece outfit complete with pants, hood, and a cape, marred by chocolates. Her golden hair is cut short with large spiked bangs in the front. Her amber eyes are slightly larger than normal.
Personality: A skeptical and narcissistic woman, Andry's first love is herself. Her second love is also herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She got into the Barkeep business at a young age. Her childhood dream was to be a Stableman, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Masterwork Common Melee.
Yvonne Huckabee, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. Her hair is blonde and curly. Her gray eyes dart from person to person.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Gifted from a young age, Yvonne studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's repulsed by the PC; and doesn't want to be a cook and was forced into it by her family
Ideals: Fighting, Opinionated, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 4 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
