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NPC Generator

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Advanced [show]


Cloud In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'2" and wears silk and lounges about seductively. Her left leg appears badly burned and disfigured. Her gray fur is smooth and relatively long. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She does not trust anyone and sleeps with one eye open.

History: She got into the Armorer business at a young age. She worked as a nervous Armorer and found it very stressful. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: Wants to open a new tavern; and wants a kiss

Flaws: Insomniac. Bonds: Attractive, Has a crush, Job. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Cloud In Woods, Female Tabaxi Commoner 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. She wears her black hair down. Her blue eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Laborer, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, Criminal record, Has a crush. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Mardnab Ironhide, Female Gnome Cleric 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 7 (-2)8 (-1)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Semyaza Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. Her hair is silver and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Ploughman like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and her religion dominates her actions

Flaws: Selfish, Addict, Disease. Bonds: Job, Religious. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Semyaza Dread, Female Tiefling Wizard 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Enidda Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is thinning but still full. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Enidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She works hard and plays hard.

History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Enidda Welber, Female Gnome Warrior 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp.


Social Check DCs

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