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NPC Generator

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Advanced [show]


Great Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. He keeps his red fur in a pixie cut. He has several tiny jet earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Bricklayer profession.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Bricklayer, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Slave, Rich, Job. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Great Of Stars, Male Tabaxi Rogue 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)6 (-2) 13 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 240 gp. 1 Darkwood Buckler.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur is drawn into a tight pony tail with a rose scrunchie. He has copper eyes and a brown hat with a grey feather.

Personality: Calm and collected, he is a well trained Laborer. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Cask grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Cask Grass, Male Tabaxi Paladin 1
Medium (6'7") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp. Jet (110 gp).


Social Check DCs


Vrondiss Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. His silver crest is heavily combed to the left. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Vrondiss Fharngnarthnost, Male Dragonborn Adept 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 16 (+3)14 (+2)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1000 cp.


Social Check DCs


Baelitae Zhou, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and wears violet leather gloves, a violet jacket, and tight pants. Her hair is greying and her face has many wrinkles. Her violet eyes dart from person to person.

Personality: Baelitae is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the east, but her parents moved at a very young age to the north. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Baelitae never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She feels threatened by others; and she wants revenge against gnolls

Flaws: Depressed, Fearful. Bonds: In love, Immigrant, Enemies. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Baelitae Zhou, Female Half-Elf Wizard 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp.


Social Check DCs

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