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NPC Generator

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Medrash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He keeps his scarlet crest in a pixie cut. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Medrash is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Medrash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Medrash. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Bonds: Attractive, Immigrant, Criminal record. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Medrash Daardendrian, Male Dragonborn Adept 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Beiro Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his brown hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Insomniac, Mundane, Fearful. Bonds: Family. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Beiro Withrethin, Male Elf Ranger 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)3 (-4) 8 (-1)10 (+0)
Skills Performance +2, Religion -2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Kothûg Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, and carries flails. His red hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a brothel owner, Kothûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Selfish, PTSD. Bonds: Mentor. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Kothûg Fawcett, Male Half-Orc Expert 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 9 (-1)6 (-2) 12 (+1)9 (-1)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 80 gp.


Social Check DCs


Nirgel Heal, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'10" northern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is greasy and uncared for. His black unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nirgel hails from a village terrorized by gnolls. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nirgel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Nirgel Heal, Male Tiefling Expert 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Smoky quartz (20 gp).


Social Check DCs

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