Duvamil Beren, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a black coat with tan slacks. She is portly but not overly obese. She has slicked back golden hair. Her eyes are violet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Beggar business.
History: Duvamil was born with her father's beautiful face. A gifted student she started as a Brewer, but she got bored and became a Beggar. She inherited the family business which she has now maintained for 9 years.
Motivation: To prove her worth to the world; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Beggar
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +3
Possessions: 130 pp.
Vapula Love, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is wearing a perfectly clean shirt and pair of pants. Her clothes are grease stained in places. She wears a deerstalker hat to cover her moderate length purple hair. Her eyes, though not visible through her cowl, are red.
Personality: She never swears and excessively uses polite adverbs when speaking. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to have a good time and be beloved; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Enemies, Criminal record. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 6 (-2) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp. Coral (80 gp).
Marigold Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a skull on it. Her auburn hair is cut jaggedly and amateurishly. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born on a small isolated farm. Through the years after Marigold was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Marigold's mother didn't care for her much, and the feeling was mutual. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She would like to get married and retire.
Ideals: Extrovert. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 6000 cp. 1 Superior lock.
Philomena Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. With bright blonde hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the south. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Banker, but she got bored and became a Carpenter. She ran away from her former home and has been making her living as a Carpenter for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a banker again
Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 4 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Obsidian (4 gp).
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