Oriel Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a perfectly clean shirt and pair of pants, and a wedding ring on her right hand. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a white middle class family as the only child. Her divine abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, In love, Enemies. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
Arumawann Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His auburn hair is braided into rings. He has gray eyes and a blue hat with a violet feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His father raised him in a mountain cabin. Arumawann liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Job, Nature. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +3
Possessions: Just what you see.
Jaxi Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her rusty crest is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.
History: Born to a Barrister, her mother struggled to pay the bills. She has had some formal music training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 7
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 9 (-1) | 4 (-3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 6000 cp. 1 Half-Plate.
Anne Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red pants and tee shirts. Her tied-back hair is auburn. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She takes great joy in being the best Tanner in town.
History: She was raised by priests from a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Optimist. Flaws: Insane. Bonds: Job, Religious, Mentor. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
