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NPC Generator

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Advanced [show]


Jarsali Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears blue painted combat armor at almost all times. She has chestnut hair. Her eyes are likewise amber.

Personality: Eccentric and domineering, Jarsali will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Tailor business.

History: Born in the west to a Tailor, Jarsali learned a great deal about her father's area of expertise. Jarsali abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In the meantime she has taken over work as a Tailor and occasionally as a mercenary.

Motivation: To reunite with her old friends.

Ideals: Extrovert, Persistence. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Jarsali Caphaxath, Female Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 12 (+1)7 (-2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Efferil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His wide-brimmed hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Bowyer.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Efferil Qualanthri, Male Elf Monk 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His green eyes peer out from beneath his broad white hat.

Personality: Kelter wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a brothel owner, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and a deep hatred of drow

Ideals: Disciplined. Flaws: Addict. Bonds: Mentor, Attractive. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Kelter Greenbottle, Male Halfling Barbarian 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)7 (-2) 11 (+0)9 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Eyepatch with mock eye of sapphire and moonstone (400 gp). A silver and pearl hairclip (80 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate.


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears blue painted combat armor at almost all times, and his gloved hand is found clutching a shield. He wears his hair in dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: To clean up the streets.

Flaws: Antagonistic. Bonds: Guardian, Religious, Criminal record. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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