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NPC Generator

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Lvl.
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Seed

Advanced [show]


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His head has been shaved. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of orcs; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Kyle Blythe, Male Human Ranger 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)9 (-1) 8 (-1)14 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Orryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of magic around his neck, and a greatsword on his belt. His moppish auburn hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Orryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is an amazing painter.

History: Orryn was born with his father's beautiful face. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Orryn Tarkelby, Male Gnome Monk 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Orc, Auran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Flame Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. She has done her best to style her gray fur to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the west her family was never financially stable. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the west, certain she would find work there.

Motivation: She feels threatened by others.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Poor. Occupation: Barber

Voice: Raspy

Attributes [hide]

Flame Buttons, Female Tabaxi Warrior 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 4 (-3)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 400 sp.


Social Check DCs


Halimath Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are gray and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Halimath Koehlanna, Male Elf Barbarian 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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