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NPC Generator

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Advanced [show]


Greethen Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His white crest is long and unkept. His ears are large.

Personality: Greethen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Greethen Clethtinthiallor, Male Dragonborn Aristocrat 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Amethyst (120 gp).


Social Check DCs


Curran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.

Personality: Curran speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Sold as a small child to a brothel owner, Curran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Curran was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Curran's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Curran Greenbottle, Male Halfling Fighter 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 5 (-3)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp. Jade (100 gp). 1 Crowbar.


Social Check DCs


Harvest Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with violet skirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her lavender fur is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She snorts whenever she laughs or is feeling confident. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 11 years.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Immigrant, Job. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Harvest Candle, Female Tabaxi Aristocrat 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)8 (-1) 8 (-1)15 (+2)
Skills Athletics +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Bloodstone (60 gp). Alexandrite (900 gp).


Social Check DCs


Crampernap Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is drawn into a tight pony tail with a dagger scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: When he was but 8 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and he feels kind of lost in life

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Crampernap Nucklestamp, Male Gnome Paladin 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)13 (+1) 6 (-2)10 (+0)
Skills Acrobatics +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs

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