Rosalind Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'5" and wears a violet cloak and cross-gartered pastel stockings. Her right leg appears badly burned and disfigured. She wears her white hair up. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also hits on women, regardless of circumstances.
History: Rosalind was born the youngest of three triplets. Rosalind abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Her spouse's relatives view her with great suspicion; and wants her loneliness to end
Ideals: Impeccable. Bonds: Has a crush, Family, Adventurer. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp. Coral (40 gp).
Rangrim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his whip ready. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Optimist. Flaws: Hedonist, Depressed. Bonds: Nature. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. 2 Thunderstones.
Nordak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly glaives and crossbows. He has no hair. His eyes are likewise gray.
Personality: Nordak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Nordak studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Half-Plate.
Irann Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of strength around her neck, and a sword on her belt. Her auburn hair is singed and shortened. Her eyes are a pleasant violet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a font of random trivia from the lore and stories she has discovered
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Irann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 15 (+2) | 3 (-4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. 1 Darkwood Shield.
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