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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ekk Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears tattered old clothes. Her hair is cut close to her head. Her fierce blue eyes like to dwell on things.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To reunite with her absent mother; and revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Poor, Family. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Ekk Hale, Female Half-Orc Aristocrat 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)7 (-2) 9 (-1)4 (-3)
Skills Medicine +1, Performance -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 110 gp.


Social Check DCs


Margery Dudley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with black socks and a vest with buckled shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Margery is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Tailor for hire.

Motivation: To be a Laborer again; and to reunite with her absent mother

Bonds: Attractive, Job, Family, Religious. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Margery Dudley, Female Human Wizard 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Reddlepop Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Knight. Her hair is black and very short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her tongue was cut out and she uses sign language. She is frequently practicing swordplay.

History: She was born blind and as such lacked many opportunities for work. Like her father and her brother before her, after school she went straight into learning to become a Knight. She's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Expand her business; and sabotage a competitor

Flaws: Ugly, Addict, Disease. Bonds: Job, Military. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Reddlepop Scheppen, Female Gnome Paladin 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp.


Social Check DCs


Jabbie Offund, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Sage, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined, Optimist. Flaws: Fearful. Bonds: Military, Job. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Jabbie Offund, Male Gnome Ranger 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)6 (-2) 16 (+3)10 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs

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