Kathra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is still thick. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. She is a great chef.
History: She comes from a rich eastern family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: Wants her loneliness to end; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 sp. Moss agate (13 gp).
Yebe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who usually wears her tan robe and has her halberd always slung over her shoulder, she is not a threatening figure. Her auburn hair is kept up in a ponytail inside a small hat. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the north, but her parents moved at a very young age to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels kind of lost in life; and to be a map maker again
Flaws: Addict, Depressed. Bonds: Job, Immigrant. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Marigold Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'9". She likes to wear red tank tops with brown skirt. She wears a feathered hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is terrified, and will act out of fear; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Forgetful, Fearful. Bonds: Religious, Mentor. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Thamior Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a blue and black handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized topaz on his right hand. His white hair, when down, is lengthy. His eyes are likewise brown.
Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Carter job and began his own company from there.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and money/treasure
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Rich, Job, Family. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
